Map Graph is a powerful and flexible level generator creation tool for Unity. It allows you to create level generators by connecting nodes together using a graph editor.
Create countless of unique level generators, perfectly tailored to your game's needs. Using a visual editor, you create level generators in a quick, easy and flexible way. Instead of a single solution Map Graph gives you the means to easily create your own.
That's why Map Graph is the ultimate solution for all your level generation needs!
- π‘ Examples
- π Documentation
- π¬ Unity Discussions
- π¦ Follow us on Twitter
- π¬ Join our Discord
πΊοΈ Features
- Create level generators by connecting nodes together using the graph editor. No coding required.
- Make quick adjustments, thanks to preview images showing the result at each step.
- Countless of possibilities, with over 180 different nodes at your disposal.
- Generate at runtime and in the editor.
- Generate 3D game objects from prefabs or 2D tilemaps (including isometric and hexagonal tilemaps).
- Create your own reusable subgraphs.
- Generate at runtime without interrupting gameplay, by using the asynchronous and multithreading options. (Not supported for WebGL.)
- A sample project consisting of 18 examples is included.
- Includes extensive documentation, containing tutorials, a complete node index and API reference.
π§ Features for coders
- Generate from scripts with the easy to use API.
- Easily extendable by writing your own custom nodes.
- Source code included.
Not convinced yet? Read the many positive reviews and join the Discord, where you're welcome to ask any questions you may have! π
βοΈ Contact
If you have any questions, you can:- Join the Discord
- Reach out on Twitter
- Send an email to support@insanescatterbrain.com.